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AI Insights · Timothy · July 2024

Top 5 Free-to-Play Games on Android in Ecuador: Q2 2024

Discover the performance of the top 5 free-to-play games on Android in Ecuador during Q2 2024, with insights on downloads, revenue, and active user trends.

Top 5 Free-to-Play Games on Android in Ecuador: Q2 2024

In the second quarter of 2024, the top five free-to-play games on the Android platform in Ecuador showed varied performance in terms of downloads, revenue, and weekly active users. Here’s a closer look at how each game fared, based on data from Sensor Tower.

Free Fire: 7th Anniversary from Garena International I experienced a mixed quarter. Revenue peaked at $27K in the last week of April but saw a decline towards the end of the quarter, finishing at around $9.5K. Downloads fluctuated, starting strong at 51K in early April and spiking to nearly 60K by the end of June. Weekly active users started at approximately 2.8M and showed a slight decline, ending the quarter at around 2.4M.

Coin Master by Moon Active had a steady performance. Revenue hovered around $5K to $6K per week, with a slight peak at $6.2K in late June. Downloads were more variable, starting at 3.7K in the first week of April and dropping to 2.3K by the end of June. Weekly active users remained relatively stable, starting at 60K and ending the quarter at around 51K.

Call of Duty: Mobile Season 6 from Activision Publishing, Inc. saw notable fluctuations. Revenue peaked at $7K in the week of May 20 but dropped to about $4.2K by the end of June. Downloads spiked significantly mid-quarter, reaching 19K in late May, but tapered off to 13K by the end of the quarter. Weekly active users showed a positive trend, increasing from 73K in early April to around 72K in late June.

Roblox by Roblox Corporation maintained consistent performance. Revenue ranged from $3.1K to $4.7K, with minor fluctuations throughout the quarter. Downloads remained steady, averaging around 34K per week. Weekly active users showed a gradual increase, starting at 1.4M and reaching approximately 1.5M by the end of June.

Brawl Stars from Supercell displayed a stable trend. Revenue varied slightly, with a low of $2.7K and a high of $3.6K. Downloads saw a peak in late April at 15K but declined to around 9.5K by the end of June. Weekly active users showed a positive trend, starting at 330K and peaking at 415K in mid-June.

For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2024